Battlefield 2042 the closed beta test phase continues, but in the meantime news and information about it continue to emerge, all to be taken as rumors since EA has not released further details on the shooter, but in this case the question is interesting because we talk about the Hazard Zone mode, which seems to be inspired by Escape from Tarkov.
The source of inspiration is undoubtedly interesting, even if there is nothing confirmed for the moment, since DICE has not yet officially revealed the mode in question. In Escape from Tarkov, a shooter that has been a great success with PC users, players must traverse a vast map to a extraction point, fighting against players and threats proposed by artificial intelligence while crossing the area looking for the best tactics and way to reach the goal.
It is also possible to reach alternative extraction points, but to unlock them it is necessary to achieve some particular objectives, mainly related to the collection of objects and loot within the map. These items collected in the game remain with the player once they reach the extraction point, or are completely lost if they are defeated.
Battlefield 2042’s Hazard Zone mode is expected to follow these guidelines, according to Twitter user temporyal, who has made some minus data on the game. Even in this, we are thrown into the map Orbital, for example, looking for an extraction point usually located far from where we arrive.
The map can also be explored in search of weapons, equipment and various loot that significantly modify the game experience but can be lost if we are defeated. In the map there are also points where it is possible to recall some supports, while around you have to face the threats represented by CPU-managed patrols and by other players, as well as possible “bosses” managed by the AI.
As for Battlefield 2042, we have seen that the tech test runs better on Xbox than on PC, while on PS5 it was canceled due to a “critical issue”.